Arm Thrust
Type  Fighting
Category  Physical
Power  15
Accuracy  100%
PP  20 (max. 32)
Priority  {{{priority}}}
The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
Foe Foe
Self Ally
May affect anyone but the user

Arm Thrust is an offensive, multi-hit Fighting-type move.


Arm Thrust deals damage, striking the target anywhere from two to five times in one turn.

There is a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of 47.5.

Arm Thrust may continue attacking after breaking a substitute.
Bide and Counter will only acknowledge the last strike of this move.

If the target has an Ability that activates upon contact, each strike counts individually, enabling the Ability to activate multiple times.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

Pokémon that learn Arm Thrust

By leveling up

Pokémon Type Level
#160 Icon160 Swabone Ghost Fighting 18
#161 Icon161 Skelerogue Ghost Fighting 18
#162 Icon162 Navighast Ghost Fighting 18