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Baashaun #060: Baashaun
Pokémon
#062: Baariette Baariette
Click to see all images of Baaschaf
Baaschaf
Hard Horn Pokémon
#061
061Popkas.png
Type
Dark Fighting
Baaschaf
Dark Nuclear
Nuclear Baaschaf
Unknown
Abilities
Guts or Moxie
Hidden Ability
Intimidate
Gender ratio
75% male, 25% female
Catch rate
90 (11.8%)
Breeding
Egg groups
Monster and Field
Hatch time
5120 steps*
Height
1.2 m 3'11.2"
m
Weight
26.5 kg 58.4 lbs
{{{weight2-kg}}} kg
Base experience yield
144
Leveling rate
Fast
EV yield
Total: 2
Baaschaf
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Nuclear
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Footprint
File:F061.png
Pokédex color
Black
Base friendship
70
Cry


Baaschaf is a dual-type Dark/Fighting Pokémon.

It evolves from Baashaun starting from level 22 and evolves into Baariette starting at level 44.

Pokédex entry

Pokédex entry
Now that it is able to stand on two legs, it can use more kicking and punching attacks. Unlike its previous evolution, however, it is rather playful.

Biology

Physiology

Baaschaf is a bipedal sheep Pokemon. Like its pre-evolution, its grey body is covered with fluffy black wool. It has curled golden horns from its head. Its hooves are cloven as well, and it has red eyes.

Special abilities

Now that Baaschaf is able to stand on its own two feet, it a more adept and versatile fighter than its pre-evolution. Its strongest attack is a kick from its hind legs, followed up with a furious headbutt.

Behavior

Although Baaschaf are still fighters, they are slightly more rational in picking their fights than their pre-evolution Baashaun. They main goal in life is to become stronger, and they live in groups where the strongest rules.

Habitat

Baaschaf are found in low grasslands and plains areas. They are also raised by farmers around the Wheatfields, since their dark wool is prized by some artists and collectors.

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon Route 9, Hazard Zone (Nuclear)
Fossil
Rare Route 11 (Nuclear), Route 16
Poké Radar
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Focus Band
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 90
85 - 156 166 - 306
Defense: 70
67 - 134 130 - 262
Sp.Atk: 45
45 - 106 85 - 207
Sp.Def: 65
63 - 128 121 - 251
Speed: 55
54 - 117 103 - 229
Total: 410   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Normal Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Notes:

Nuclear Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Notes:

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Low Kick Fighting Physical 100% 20
1 Leer Normal Status 100% 30
1 Focus Energy Normal Status —% 30
7 Focus Energy Normal Status —% 30
13 Stomp Normal Physical 65 100% 20
15 Beat Up Dark Physical 100% 10
19 Scary Face Normal Status 100% 15
22 Seismic Toss Fighting Physical 100% 20
25 Revenge Fighting Physical 60 100% 10
33 Feint Attack Dark Physical 60 —% 20
41 Shadow Ball Ghost Special 80 100% 15
46 Cross Chop Fighting Physical 100 80% 5
51 Foul Play Dark Physical 95 100% 15
59 Hi Jump Kick Fighting Physical 130 90% 10
  • A level of "Start" indicates a move that will be known by a Baaschaf obtained at level 1
  • Bold indicates a move that gets STAB when used by Baaschaf
  • Italic indicates a move that gets STAB only when used by an evolution of Baaschaf

Via a previous evolution

Via a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Baashaun Submission Fighting Physical 85 80% 25
  • Bold indicates a move that gets STAB when used by Baaschaf
  • Italic indicates a move that gets STAB only when used by an evolution of Baaschaf

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal.png TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TMNormal.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMDark.png TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal.png TM17 Protect Normal Status 0000 00—}}—% 10
TMWater.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal.png TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMSteel.png TM23 Iron Tail Steel Physical 100100 075}}75% 15
TMElectric.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric.png TM25 Thunder Electric Special 110110 070}}70% 10
TMGround.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal.png TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround.png TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal.png TM32 Double Team Normal Status 0000 00—}}—% 15
TMFire.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TMFire.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TMFlying.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMDark.png TM41 Torment Dark Status 0000 100}}100% 15
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic.png TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal.png TM45 Attract Normal Status 0000 100}}100% 15
TMDark.png TM46 Thief Dark Physical 06060 100}}100% 25
TMDark.png TM49 Snatch Dark Status 0000 00—}}—% 10
TMFighting.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMNormal.png TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark.png TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal.png TM58 Endure Normal Status 0000 00—}}—% 10
TMFighting.png TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TMDark.png TM63 Embargo Dark Status 0000 100}}100% 15
TMGhost.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark.png TM66 Payback Dark Physical 05050 100}}100% 10
TMElectric.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal.png TM75 Swords Dance Normal Status 0000 00—}}—% 20
TMDark.png TM79 Dark Pulse Dark Special 08080 100}}100% 15
TMBug.png TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMNormal.png TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMPoison.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal.png TM90 Substitute Normal Status 0000 00—}}—% 10
TMNormal.png TM98 Last Resort Normal Physical 140140 100}}100% 5
TMNormal.png TM99 Endeavor Normal Physical 0000 100}}100% 5
TMNormal.png HM04 Strength Normal Physical 08080 100}}100% 15
TMFighting.png HM06 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Baaschaf
  • Italic indicates a move that gets STAB only when used by an evolution of Baaschaf

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Nasty Plot Dark Status —% 10 Yellow Shard4 /PokémonDollar.png0
Role Play Psychic Status —% 10 Yellow Shard4 /PokémonDollar.png0
Crunch Dark Physical 80 100% 15 Red Shard4
Iron Head Steel Physical 80 100% 15 Red Shard4
Superpower Fighting Physical 120 100% 5 Red Shard4
Bounce Flying Physical 85 85% 5 Red Shard4
Knock Off Dark Physical 65 100% 20 Red Shard4
Foul Play Dark Physical 95 100% 15 Red Shard4
Low Kick Fighting Physical Varies 100% 20 Red Shard4
Fire Punch Fire Physical 75 100% 15 Red Shard4
Ice Punch Ice Physical 75 100% 15 Red Shard4
Thunder Punch Electric Physical 75 100% 15 Red Shard4
  • Bold indicates a move that gets STAB when used by Baaschaf
  • Italic indicates a move that gets STAB only when used by an evolution of Baaschaf

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
FelungeBaarietteAnderind Counter Fighting Physical 100% 20
Feleng Encore Normal Status 100% 5
EletuxOwtenJerboltaMareep
CostrawGlaslugParaudioChimical
JolteonEspeonSylveonNucleon
Light Screen Psychic Status —% 30
N/A Meditate Psychic Status —% 40
RaptorchBarewlGrozardDunsparce
MankeyEkansJerboltaLunapup
ModrilleTikikiSnopachSlothohm
AnderindFafurrJungoreSheebit
Rock Slide Rock Physical 75 90% 10
N/A Rolling Kick Fighting Physical 60 85% 15
N/A Smelling Salts Normal Physical 70 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Baaschaf
  • Bold indicates a move that gets STAB when used by Baaschaf
  • Italic indicates a move that gets STAB only when used by an evolution of Baaschaf

By Nuclear Form

By Nuclear Form
 Location   Move   Type   Cat.   Pwr.   Acc.   PP 
Route 11
Hazard Zone
Evolve Nuclear Baashaun
Half-life Nuclear Special 90% 10
Route 11
Hazard Zone
Evolve Nuclear Baashaun
Nuclear Slash Nuclear Physical 55 90% 20
  • These moves are only available by catching the Nuclear-type version of Baaschaf.

Evolution

060.png
Unevolved
Baashaun
 Dark  Fighting 
Rare Candy
Level 22
061.png
First evolution
Baaschaf
 Dark  Fighting 
Rare Candy
Level 44
062.png
Second evolution
Baariette
 Dark  Fighting 
Baariettite
Mega Evolution
062 1.png
Mega evolution
Mega Baariette
 Dark  Fighting 


Sprites

Front Back
GenderM.png 061.png 061b.png
Front shiny Back shiny
GenderM.png 061s.png 061sb.png


Nuclear Form

Front Back
GenderM.png 061 2.png 061b 2.png
Front shiny Back shiny
GenderM.png 061s 2.png 061sb 2.png


Halloween 2018

Front Back
GenderM.png 061 4.png 061b 4.png
Front shiny Back shiny
GenderM.png 061s 4.png 061sb 4.png


Trivia

Design origin

Baashaun is one of two fakemon lines designed by Pequedark-Velvet. The other is Glaslug.

Name origin

Baaschaf may come from baa, the sound a sheep, goat, or lamb makes, and a corruption of mischief spelled with an 'a', due to its playful nature. Baaschaf's name also comes from the German word schaf, which means sheep.

Gallery

Baashaun #060: Baashaun
Pokémon
#062: Baariette Baariette
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