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Pajay #052: Pajay
Pokémon
#054: Comite Comite
Click to see all images of Jerbolta
Jerbolta
Sand Mouse Pokémon
#053
053Popkas
Type
Electric Ground
Jerbolta
Electric Nuclear
Nuclear Jerbolta
Unknown
Ability
Quick Charge
Hidden Ability
Volt Absorb
Gender ratio
50% male, 50% female
Catch rate
200 (26.1%)
Breeding
Egg groups
Field and Fairy
Hatch time
2805 steps
Height
0.5 m 1'7.7"
m
Weight
2.9 kg 6.4 lbs
{{{weight2-kg}}} kg
Base experience yield
142
Leveling rate
Medium Fast
EV yield
Total: 1
Jerbolta
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
Nuclear
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Pokédex color
Yellow
Base friendship
100


Jerbolta is a dual-type Electric/Ground Pokémon.

It is not known to evolve into or from any other Pokémon.

Jerbolta has a Nuclear-type variant.

Pokédex Entry[]

Pokédex entry
The spines on its back stand rigid when charged with electricity. It is popular with children and young trainers.

Biology[]

Jerbolta is a small, slender rodent Pokémon. Its fur is mostly mustard-colored, with yellow markings on the tips of its ears and the bottom of its feet, which resemble those of a jerboa. It has large brown spines covering its head and back, a white face and belly, a small black nose, two yellow eyes with white pupils and black sclera, and two blue diamond-shaped spots on its cheeks. Its small arms and long thin tail are yellow in color, while the tail ends in a brown tuft similar to the spines on its back.

The spines on a Jerbolta's back stand rigid when charged with electricity. This Pokémon is popular with children and young trainers.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common Route 4
Uncommon Nuclear Plant Zeta (Nuclear)
Fossil
Rare
Poké Radar
Buy
One Mystery Gift (Pkmn Uranium Release!)

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 65
63 - 128 121 - 251
Defense: 45
45 - 106 85 - 207
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 65
63 - 128 121 - 251
Speed: 110
103 - 178 202 - 350
Total: 430   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Normal Form[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Notes:

Nuclear Form[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Notes:

Moves[]

By Level Up[]

By Leveling Up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
1 Defense Curl Normal Status —% 40
5 Quick Attack Normal Physical 40 100% 30
9 Charm Fairy Status 100% 20
13 Spark Electric Physical 65 100% 20
17 Endure Normal Status —% 10
19 Nuzzle Electric Physical 20 100% 20
21 Mud Shot Ground Special 55 95% 15
25 Electro Ball Electric Special Varies 100% 10
29 Magnitude Ground Physical Varies 100% 30
33 Rollout Rock Physical 30 90% 20
37 Hyper Fang Normal Physical 80 90% 15
41 Discharge Electric Special 80 100% 15
43 Radioacid Nuclear Special 60 100% 15
45 Earth Power Ground Special 90 100% 10
49 Super Fang Normal Physical Varies 90% 10
52 Nuclear Waste Nuclear Status 85% 10
57 Proton Beam Nuclear Special 100 90% 5
  • Bold moves get STAB when used by Jerbolta
  • Italic moves get STAB only when used by an evolution of Jerbolta
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.
  • Only Nuclear Jerbolta learns Nuclear moves and gets STAB from them.

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMFighting TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMSteel TM23 Iron Tail Steel Physical 100100 075}}75% 15
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric TM25 Thunder Electric Special 110110 070}}70% 10
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMElectric TM34 Shock Wave Electric Special 06060 00—}}—% 20
TMRock TM37 Sandstorm Rock Status 0000 00—}}—% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMNormal TM43 Secret Power Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal TM58 Endure Normal Status 0000 00—}}—% 10
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM69 Rock Polish Rock Status 0000 00—}}—% 20
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMSteel TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TMRock TM76 Stealth Rock Rock Status 0000 00—}}—% 20
TMNormal TM78 Captivate Normal Status 0000 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM83 Natural Gift Normal Physical 0000Varies 100}}100% 15
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMNormal TM99 Endeavor Normal Physical 0000 100}}100% 5
TMPsychic TM100 Zen Headbutt Psychic Physical 08080 090}}90% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMFighting HM06 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold moves get STAB when used by Jerbolta
  • Italic moves get STAB only when used by an evolution of Jerbolta
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Bounce Flying Physical 85 85% 5 Red Shard4
Covet Normal Physical 60 100% 25 Red Shard4
Drill Run Ground Physical 80 95% 10 Red Shard4
Earth Power Ground Special 90 100% 10 Blue Shard4
Feint Normal Physical 30 100% 10 Red Shard4 /Pokémon_Dollar0
Fire Punch Fire Physical 75 100% 15 Red Shard4
Helping Hand Normal Status —% 20 Yellow Shard4 /Pokémon_Dollar0
Ice Punch Ice Physical 75 100% 15 Red Shard4
Knock Off Dark Physical 65 100% 20 Red Shard4
Low Kick Fighting Physical 100% 20 Red Shard4
Nasty Plot Dark Status —% 20 Yellow Shard4 /Pokémon_Dollar0
Super Fang Normal Physical 90% 10 Pokémon_Dollar5000
Thunder Fang Electric Physical 65 95% 15 Red Shard4 /Pokémon_Dollar5000
Thunder Punch Electric Physical 75 100% 15 Red Shard4
Trick Psychic Status 100% 10 Yellow Shard4
  • Bold movea get STAB when used by Jerbolta
  • Italic movea get STAB only when used by an evolution of Jerbolta
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Breeding[]

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
FelengRatsy Bestow Normal Status —% 15
Jungore Bide Normal Physical —% 10
KinetmunkEkansTancoon
MinyanFlagerEevee
RatsyJungoreSheebit
Bite Dark Physical 60 100% 25
ChyinmunkMareep Charge Electric Status —% 20
FelengMankeyEevee Covet Normal Physical 60 100% 25
Lv Defense Curl Normal Status —% 40
N/A Fake Tears Dark Status 100% 20
DunsparceSpritzeePufluff Flail Normal Physical 100% 15
Ratsy Flatter Dark Status 100% 15
Ratsy Follow Me Normal Status —% 20
N/A Ion Deluge Electric Status —% 25
TM Iron Tail Steel Physical 100 75% 15
Modrille Rapid Spin Normal Physical 20 100% 40
Slothohm Volt Switch Electric Special 70 100% 20
Theriamp Wild Charge Electric Physical 90 100% 15
  • Moves marked with an asterisk (*) must be chain bred to Jerbolta
  • Bold moves get STAB when used by Jerbolta
  • Italic moves get STAB only when used by an evolution of Jerbolta
  • (Breeding moves cannot be re-learned by the Move Expert upon evolving)

Evolution[]

053
Unevolved
Jerbolta
 Electric  Ground 


Sprites[]

Front Back
GenderM 053 053b
Front shiny Back shiny
GenderM 053s 053sb
Egg sprite
053egg

Nuclear Form[]

Front Back
GenderM 053 1 053b 1
Front shiny Back shiny
GenderM 053s 1 053sb 1
Egg sprite

Trivia[]

  • No other Pokémon in Pokémon Uranium has the same type combination as either Jerbolta or its Nuclear Forme.
  • Unlike the canonical Pikaclones (excluding Plusle and Minun), Jerbolta doesn't have a Japanese name.
  • Jerbolta is the only Pokémon in the game that belongs to the Fairy egg group that isn't a Fairy type.
  • Jerbolta's shiny form is likely a reference to Sonic the Hedgehog, with its Nuclear shiny a reference to Super Sonic.
  • Jerbolta is tied with Barand for the lowest base Physical Defense of any fully evolved Pokémon in Uranium.
  • Prior to 1.3.1, Nuclear Jerbolta did not learn Proton Beam.

Origin[]

Jerbolta is based off a Jerboa, a small desert-living rodent.

Name Origin[]

Jerbolta is a combination of jerboa and bolt.

Gallery[]

Pajay #052: Pajay
Pokémon
#054: Comite Comite
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