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Dunseraph #023: Dunseraph
Pokémon
#025: Folerog Folerog
Click to see all images of Fortog
Fortog
Round Toad Pokémon
#024
024Popkas
Type
Water Poison
Unknown
Unknown
Abilities
Clear Body or Damp
Hidden Ability
Water Absorb
Gender ratio
50% male, 50% female
Catch rate
190 (24.8%)
Breeding
Egg group
Water 1
Hatch time
5120 steps
Height
0.8 m 2'7.5"
m
Weight
65.3 kg 144.0 lbs
{{{weight2-kg}}} kg
Base experience yield
67
Leveling rate
Fast
EV yield
Total: Expression error: Missing operand for +.
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Pokédex color
Blue
Base friendship
70


Fortog is a dual-type Water/Poison Pokémon.

It evolves into Folerog starting at level 18, which evolves into Blubelrog starting at level 36.

Pokédex entry

Pokédex entry
This Pokémon is rarely seen walking because of its weight. Rather, it rolls to get anywhere. They are often found at the bottoms of lakes.

Biology

Physiology

Fortog is a blue frog Pokémon with a round, purple belly. It has stubby, three-toed arms, and short feet that are too small to support it. Because of this, it relies on rolling to get anywhere.

Special abilities

Fortog can shoot water at its opponents, poison them with a mild toxin, and bounce its rubbery body like a basketball to slam-dunk on foe's heads.

Behavior

Fortog are lazy, easygoing Pokémon that like to sleep all day. Trainers often have trouble motivating them to battle.

Habitat

Fortog are found in freshwater lakes, where they spend most of their time sleeping on the bottom.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Moki Town, Route 1, Route 3, Route 4, Route 8 (Old Rod), Comet Cave
Uncommon
Fossil
Rare
Poké Radar Route 1, Route 4, Route 16
Buy
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 50
49 - 112 94 - 218
Defense: 40
40 - 101 76 - 196
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 80
76 - 145 148 - 284
Speed: 35
36 - 95 67 - 185
Total: 335   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Notes:

Moves

By leveling up

By Leveling Up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Poison Sting Poison Physical 15 100% 35
Start Supersonic Normal Status 55% 20
5 Pound Normal Physical 40 100% 35
12 Acid Poison Special 40 100% 30
17 Bubble Beam Water Special 65 100% 20
22 Sludge Poison Special 65 100% 20
27 Aqua Ring Water Status —% 20
32 Acid Armor Poison Status —% 40
37 Muddy Water Water Special 95 85% 10
42 Sludge Wave Poison Special 95 100% 10
47 Hydro Pump Water Special 120 80% 5
  • Bold moves get STAB when used by Fortog
  • Italic moves get STAB only when used by an evolution of Fortog
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMWater TM03 Water Pulse Water Special 06060 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM58 Endure Normal Status 0000 00—}}—% 10
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMBug TM93 Infestation Bug Special 02020 100}}100% 10
TMWater TM96 Coral Break Water Special 08080 095}}95% 15
TMWater HM03 Surf Water Special 09595 100}}100% 15
TMWater HM07 Waterfall Water Physical 08080 100}}100% 15
  • Bold moves get STAB when used by Fortog
  • Italic moves get STAB only when used by an evolution of Fortog
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Nasty Plot Dark Status —% 10 Yellow Shard4
Block Normal Status —% 10 Green Shard4
Toxic Spikes Poison Status —% 10 Green Shard4
Helping Hand Normal Status —% 20 Yellow Shard4
Ice Fang Ice Physical 65 95% 15 Red Shard4
Poison Fang Poison Physical 50 100% 15 Red Shard4
Snore Normal Special 40 100% 15 Blue Shard4
Knock Off Dark Physical 65 100% 20 Red Shard4
Gunk Shot Poison Physical 120 70% 5 Red Shard4
Aqua Tail Water Physical 90 90% 10 Red Shard4
  • Bold movea get STAB when used by Fortog
  • Italic movea get STAB only when used by an evolution of Fortog
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Aurora Beam Ice Special 65 100% 20
DuplicatCorsolaCorsoreef Mirror Coat Psychic Special 100% 20
Rollout Rock Physical 30 90% 20
Haze Ice Status —% 30
Safeguard Normal Status —% 25
DuplicatCorsolaCorsoreef Confuse Ray Ghost Status 100% 10
Frost Breath Ice Special 40 90% 10
  • Moves marked with an asterisk (*) must be chain bred to Fortog
  • Bold moves get STAB when used by Fortog
  • Italic moves get STAB only when used by an evolution of Fortog
  • (Breeding moves cannot be re-learned by the Move Expert upon evolving)

Evolution

024
Unevolved
Fortog
 Water  Poison 
Rare Candy
Level 18
025
First evolution
Folerog
 Water  Poison 
Rare Candy
Level 36
NewBlu
Second evolution
Blubelrog
 Water  Poison 


Sprites

Front Back
GenderM 024 024b
Front shiny Back shiny
GenderM 024s 024sb
Egg sprite
024egg

Egg Sprite

Template:EggSprite

Trivia

  • Fortog's previous name was Fartog, which was changed when someone pointed out how immeasurably stupid that sounded.
  • Prior to 1.2.3, Fortog used Totodile's cry.

Design origin

Name origin

Fortog may come from forte , meaning strong in French and Portuguese, fortis, meaning strong in Latin, the English word forte, meaning skill, or the English word fort, and frog.

Dunseraph #023: Dunseraph
Pokémon
#025: Folerog Folerog
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