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Fire Emblem Warriors: Three Hopes - The Loop
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Types | ||||||
---|---|---|---|---|---|---|
Normal | Fire | |||||
Fighting | Water | |||||
Flying | Grass | |||||
Poison | Electric | |||||
Ground | Psychic | |||||
Rock | Ice | |||||
Bug | Dragon | |||||
Ghost | Dark | |||||
Steel | Fairy | |||||
Nuclear |
The Ground type is one of the nineteen types.
Battle properties
Offensive | ![]() |
Defensive | ||
---|---|---|---|---|
Power | Types | Power | Types | |
2× | ![]() ![]() ![]() ![]() ![]() ![]() |
½× | ![]() ![]() | |
½× | ![]() ![]() |
2× | ![]() ![]() ![]() ![]() | |
0× | ![]() |
0× | ![]() |
Ground-types will not take damage in a sandstorm.
Pokémon
There are 22 Ground-type Pokémon, which is 11% of all Pokémon (counting forms that change typing as different Pokémon).
Pure Ground-type Pokémon
Dex # | Pokémon | Type | ||
---|---|---|---|---|
#018 | ![]() |
Grozard |
Ground | |
#181 | ![]() |
Sheebit |
Ground | |
#182 | ![]() |
Terrabbit |
Ground | |
#183 | ![]() |
Laissure |
Ground |
Half Ground-type Pokémon
Primary Ground-type Pokémon
Dex # | Pokémon | Type | ||
---|---|---|---|---|
#019 | ![]() |
Terlard |
Ground | Dragon |
#067 | ![]() |
Lunapup |
Ground | Fighting |
#068 | ![]() |
Herolune |
Ground | Fighting |
#073 | ![]() |
Modrille |
Ground | Dark |
#074 | ![]() |
Drilgann |
Ground | Dark |
#075 | ![]() |
Gligar |
Ground | Flying |
#n075 | ![]() |
Gligar Nuclear Gligar |
Ground | Nuclear |
#076 | ![]() |
Gliscor |
Ground | Flying |
#n076 | ![]() |
Gliscor Nuclear Gliscor |
Ground | Nuclear |
#085 | ![]() |
Cassnail |
Ground | Water |
#086 | ![]() |
Sableau |
Ground | Water |
#087 | ![]() |
Escartress |
Ground | Water |
#195 | ![]() |
Lanthan |
Ground | Steel |
Secondary Ground-type Pokémon
Dex # | Pokémon | Type | ||
---|---|---|---|---|
#003 | ![]() |
Raptorch |
Fire | Ground |
#004 | ![]() |
Archilles |
Fire | Ground |
#053 | ![]() |
Jerbolta |
Electric | Ground |
#078 | ![]() |
Cocaran |
Grass | Ground |
#079 | ![]() |
Cararalm |
Grass | Ground |
#080 | ![]() |
Cocancer |
Grass | Ground |
#151 | ![]() |
Anderind |
Ice | Ground |
Moves
Move | Category | Power | Accuracy | PP | Target | Description | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bone Rush | Physical | 25 | 90% | 10 (max 16) |
|
The user strikes the target with a hard bone two to five times in a row. | |||||||
Bulldoze | Physical | 60 | 100% | 20 (max 32) |
|
The user strikes everything around it by stomping on the ground. It reduces hit Pokémon's Speed. | |||||||
Dig | Physical | 80 | 100% | 10 (max 16) |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||
Drill Run | Physical | 80 | 95% | 10 (max 16) |
|
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | |||||||
Earth Power | Special | 90 | 100% | 10 (max 16) |
|
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | |||||||
Earthquake | Physical | 100 | 100% | 10 (max 16) |
|
The user sets off an earthquake that strikes every Pokémon around it. | |||||||
Fissure | Physical | — | 30% | 5 (max 8) |
|
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | |||||||
Magnitude | Physical | Varies | 100% | 30 (max 48) |
|
The user attacks everything around it with a ground-shaking quake. Its power varies. | |||||||
Mud Bomb | Special | 65 | 85% | 10 (max 16) |
|
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. | |||||||
Mud Shot | Special | 65 | 95% | 15 (max 24) |
|
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |||||||
Mud Sport | Status | — | —% | 15 (max 24) |
|
The user covers itself with mud. This weakens Electric-type moves for five turns. | |||||||
Mud-Slap | Special | 20 | 100% | 10 (max 16) |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||
Sand Attack | Status | — | 100% | 15 (max 24) |
|
Sand is hurled in the target's face, reducing the target's accuracy. | |||||||
Sand Tomb | Physical | 35 | 85% | 15 (max 24) |
|
The user traps the target inside a harshly raging sandstorm for four to five turns. | |||||||
Spikes | Status | — | —% | 20 (max 32) |
|
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | |||||||
Subduction | Physical | 140 | 90% | 5 (max 8) |
|
The user creates a massive earthquake that causes the land underneath the foe to rise up and crash down, inflicting damage. |
Exclusive Abilities
Note: This list does not include Signature Abilities
Ability | Description | Bearers |
---|---|---|
Sand Veil | Boosts the Pokémon's evasion in a sandstorm. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |