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Magnet Rise
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Stats
Type  Electric
Category  Status
Power  
Accuracy  —%
PP  10 (max. 16)
Priority  {{{priority}}}
The user levitates using electrically generated magnetism for five turns.
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects the user

Magnet Rise is a Electric-type move that negates Ground-type moves.

User is immune to the damage of Spikes and Toxic Spikes, and is unaffected by Arena Trap. Magnet Rise is completely negated by Gravity and Ingrain. Magnet Rise can be transferred by Baton Pass. Magnet Rise is removed if the user is hit by Smack Down.

As of 1.0.3, Magnet Rise can be taught by the Ultimate Move Tutor of Tsukinami Village. Prior to 1.0.3, it could be taught by an old man in Nowtoch City provided you have at least 4 gym badges.

Pokémon that learn Magnet Rise

By leveling up

Via Move Tutor

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