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Gargryph #141: Gargryph
Pokémon
#143: Dramsama Dramsama
Click to see all images of Masking
Masking
Masquerade Pokémon
#142
142Popkas
Type
Psychic
Masking
Psychic Nuclear
Nuclear Masking
Unknown
Ability
Illusion
Hidden Ability
Synchronize
Gender ratio
50% male, 50% female
Catch rate
75 (9.8%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
0.6 m 1'11.6"
m
Weight
10.2 kg 22.5 lbs
{{{weight2-kg}}} kg
Base experience yield
67
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
Nuclear
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
With wings
Pokédex color
White
Base friendship
70


Masking is a Psychic-type Pokémon.

It evolves into Dramsama starting at level 42.

Pokédex Entry[]

Pokédex entry
It is capable of disguising itself as anything it likes. Although it appears to be a bird Pokémon, this is just an illusion. No one has seen its true form.

Biology[]

Physiology[]

Masking is a Pokémon that is able to disguise itself as anything it likes. Its default form is a small black-and-white bird Pokémon, where one half of its face is white and the other half is black. It has a feather on the top of its head with an eyespot on it. It has white ruffles around its neck and white wings. It has two tails, one black and one white, each with an eyespot. Its underbelly is blue and it has two small stubby legs.

However, because Masking is the Illusion Pokémon, there is some dispute over whether this is its true form or not. It may also appear as any other Pokémon it chooses, although it is limited to Pokémon of the same size.

Special Abilities[]

Masking is a powerful Psychic-type even at early levels. Its illusion powers are highly developed, allowing it to conceal itself and trick opponents. 

Behavior[]

Masking is so elusive and shy that there is even some debate as to whether it really exists. It disguises itself as another Pokémon and flees when it sees humans. However, sometimes they like to play tricks on others.

Habitat[]

Masking live among humans in cities, often disguising themselves as other small Pokémon. This disguise is so complete that Rosalind is one of the only trainers known to have caught one; due to her training in theater, she is able to spot the faults in its disguise.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare The Labyrinth, Abyssal Venesi, Dream Route 13, Dream Nuclear Plant? (Nuclear), Dream Mountain, Kellyn's Clearing, Palace of Dreams
Poké Radar Route 13
Buy
One Dream Mountain, Mystery Gift (2018)

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 15
18 - 73 31 - 141
Defense: 60
58 - 123 112 - 240
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 55
54 - 117 103 - 229
Speed: 75
72 - 139 139 - 273
Total: 335   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Normal Form[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None

Nuclear Form[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None

Moves[]

By Level Up[]

By Leveling Up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Psywave Psychic Special Varies 100% 15
3 Night Shade Ghost Special Varies 100% 15
7 Peck Flying Physical 35 100% 35
10 Hypnosis Psychic Status 60% 20
12 Teleport Psychic Status —% 15
14 Hidden Power Normal Special 60 100% 15
16 Calm Mind Psychic Status —% 20
19 Payback Dark Physical 50 100% 10
24 Recover Normal Status —% 10
25 Psyshock Psychic Special 80 100% 10
28 Dream Eater Psychic Special 100 100% 15
31 Confuse Ray Ghost Status 100% 10
33 Pain Split Normal Status —% 20
37 Psychic Psychic Special 90 100% 10
40 Skill Swap Psychic Status —% 10
46 Heal Block Psychic Status 100% 15
48 Trick Room Psychic Status —% 5
53 Transform Normal Status —% 10
  • Bold moves get STAB when used by Masking
  • Italic moves get STAB only when used by an evolution of Masking
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMFlying TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMPsychic TM48 Skill Swap Psychic Status 0000 00—}}—% 10
TMDark TM49 Snatch Dark Status 0000 00—}}—% 10
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMFire TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TMBug TM62 Silver Wind Bug Special 06060 100}}100% 5
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMDark TM79 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMPsychic TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMPsychic TM92 Trick Room Psychic Status 0000 00—}}—% 5
  • Bold moves get STAB when used by Masking
  • Italic moves get STAB only when used by an evolution of Masking
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Tutor[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Covet Normal Physical 60 100% 25 Red Shard4
Gravity Psychic Status —% 5 Green Shard4 /Pokémon_Dollar0
Magic Coat Psychic Status —% 15 Yellow Shard4 /Pokémon_Dollar0
Magic Room Psychic Status —% 10 Green Shard4
Nasty Plot Dark Status —% 20 Yellow Shard4 /Pokémon_Dollar0
Ominous Wind Ghost Special 60 100% 5 Blue Shard4
Pain Split Normal Status —% 20 Yellow Shard4
Psyshock Psychic Special 80 100% 10 Blue Shard4
Role Play Psychic Status —% 10 Yellow Shard4 /Pokémon_Dollar0
Signal Beam Bug Special 75 100% 15 Blue Shard4
Trick Psychic Status 100% 10 Yellow Shard4
Wonder Room Psychic Status —% 10 Yellow Shard4 /Pokémon_Dollar0
  • Bold movea get STAB when used by Masking
  • Italic movea get STAB only when used by an evolution of Masking
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Breeding[]

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream Ball Over Acrobatics Flying Physical 55 100% 15
Dream Ball Over Air Cutter Flying Special 60 95% 25
Misdreavus Astonish Ghost Physical 30 100% 15
Dream Ball Over Feather Dance Flying Status 100% 15
Dream Ball Over Future Sight Psychic Special 120 100% 10
TM Light Screen Psychic Status —% 30
Antarki Nightmare Ghost Status 100% 15
TM Reflect Psychic Status —% 20
TM Snatch Dark Status —% 10
Dream Ball Over MG Telekinesis Psychic Status —% 15
TM Will-O-Wisp Fire Status 85% 15
Dream Ball Over Wing Attack Flying Physical 60 100% 35
Dream Ball Over MG Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred to Masking
  • Bold moves get STAB when used by Masking
  • Italic moves get STAB only when used by an evolution of Masking
  • (Breeding moves cannot be re-learned by the Move Expert upon evolving)

By Nuclear Form[]

By Nuclear Form
 Location   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream Nuclear Plant? Gamma Ray Nuclear Special 40 100% 30
  • These moves are only available by catching the Nuclear-type version of Masking.

By Mystery Gift[]

By Mystery Gift
 Move   Type   Cat.   Pwr.   Acc.   PP 
Telekinesis Psychic Status —% 15
Yawn Normal Status —% 10
  • Bold movea get STAB when used by Masking
  • Italic movea get STAB only when used by an evolution of Masking
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

Evolution[]

142
Unevolved
Masking
 Psychic 
Rare Candy
Level 42
143
First evolution
Dramsama
 Psychic  Ghost 
Dramsamaite
Mega Evolution
143 1
Mega evolution
Mega Dramsama
 Psychic  Ghost 


Sprites[]

Front Back
GenderM 142 142b
Front shiny Back shiny
GenderM 142s 142sb
Egg sprite
142egg

Nuclear Form[]

Front Back
GenderM 142 2 142b 2
Front shiny Back shiny
GenderM 142s 2 142sb 2
Egg sprite

Halloween 2018[]

Front Back
GenderM 142 4 142b 4
Front shiny Back shiny
GenderM 142s 4 142sb 4
Egg sprite

Shiny Prior to 1.2[]

Front Back
Old142 Old142b

Trivia[]

  • Masking is Twitch's favorite Pokémon.
  • Prior to 1.2.3, Masking used Baltoy's cry
  • In the Randomiser game mode, there is a chance the player can run into a Nuclear Masking, although it may not have a unique sprite.

Design Origin[]

Masking is based on the character The King/Ousama from Hatoful Boyfriend Holidaystar. It may also be based off Quails[1]

Name Origin[]

Masking is a combination of mask or masquerade, and king.

Gallery[]

Gargryph #141: Gargryph
Pokémon
#143: Dramsama Dramsama
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