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Aromatisse #124: Aromatisse
Pokémon
#126: Jackdeary Jackdeary
Click to see all images of Miasmedic
Miasmedic
Plague Doctor Pokémon
#125
125Popkas.png
Type
Fairy Poison
Unknown
Unknown
Abilities
Healer or Poison Touch
Gender ratio
50% male, 50% female
Catch rate
200 (26.1%)
Breeding
Egg group
Fairy
Hatch time
5120 steps
Height
0.8 m 2'7.5"
m
Weight
15.5 kg 34.2 lbs
{{{weight2-kg}}} kg
Base experience yield
158
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal
Footprint
File:F125.png
Pokédex color
Pink
Base friendship
70
Cry


Notice:
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Miasmedic (my-AS-med-ik) is a dual-type Fairy/Poison Pokémon.

It evolves from Spritzee when traded holding an Aromatic Herb. It is one of two evolutions of Spritzee, the other being Aromatisse.

Pokédex entry

Pokédex entry
It has the ability to both cause and cure disease. Using its claws, it injects pathogens into its foes.

Biology

Physiology

Miasmedic resembles a 17th century plague doctor. It is a bipedal, avian Pokémon with a purple body. The top of its head somewhat resembles a hat and has two a single green wing-like tuft. It has long arms with green claws, and there are two small wing-like tufts behind them. Its neck and lower body are a slightly lighter purple and its legs are black with two toes. Like it's pre-evolution, it has a white mask around its face, albeit longer and with black surrounding its eyes.

Special abilities

Its claws have pathogens that it can inject into others. However, it is capable of either causing or curing disease.

Behavior

Habitat

Game locations

Availability
None Evolve Spritzee
Common
Uncommon
Fossil
Rare
Poké Radar
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 81
141 - 188 272 - 366
Attack: 102
96 - 169 188 - 333
Defense: 72
69 - 136 134 - 267
Sp.Atk: 79
75 - 144 146 - 282
Sp.Def: 99
93 - 166 182 - 326
Speed: 29
30 - 89 56 - 172
Total: 462   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Nuclear
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Nuclear
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Nuclear
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Nuclear
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Nuclear
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Nuclear
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Aromatic Mist Fairy Status —% 20
1 Heal Pulse Psychic Status —% 10
1 Sweet Scent Normal Status 100% 20
1 Fairy Wind Fairy Special 40 100% 30
6 Sweet Kiss Fairy Status 75% 10
8 Odor Sleuth Normal Status —% 40
13 Echoed Voice Normal Special 40 100% 15
17 Calm Mind Psychic Status —% 20
21 Draining Kiss Fairy Special 50 100% 10
25 Aromatherapy Grass Status —% 5
29 Poison Jab Poison Physical 80 100% 20
31 Moonblast Fairy Special 95 100% 15
35 Charm Fairy Status 100% 20
38 Flail Normal Physical Varies 100% 15
42 Misty Terrain Fairy Status —% 10
44 Skill Swap Psychic Status —% 10
48 Psychic Psychic Special 90 100% 10
53 Toxic Poison Status 90% 10
57 Reflect Psychic Status —% 20
64 Sludge Wave Poison Special 95 100% 10
  • A level of "Start" indicates a move that will be known by a Miasmedic obtained at level 1
  • Bold indicates a move that gets STAB when used by Miasmedic
  • Italic indicates a move that gets STAB only when used by an evolution of Miasmedic

Via a prior evolution

Via a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Spritzee Attract Normal Status 100% 15
Spritzee Disarming Voice Fairy Special 40 —% 15
  • Bold indicates a move that gets STAB when used by Miasmedic
  • Italic indicates a move that gets STAB only when used by an evolution of Miasmedic

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMPsychic.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal.png TM17 Protect Normal Status 0000 00—}}—% 10
TMWater.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal.png TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMElectric.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMNormal.png TM27 Return Normal Physical 0000Varies 100}}100% 20
TMPsychic.png TM29 Psychic Psychic Special 09090 100}}100% 10
TMNormal.png TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic.png TM33 Reflect Psychic Status 0000 00—}}—% 20
TMDark.png TM41 Torment Dark Status 0000 100}}100% 15
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMNormal.png TM43 Secret Power Normal Physical 07070 100}}100% 20
TMPsychic.png TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal.png TM45 Attract Normal Status 0000 100}}100% 15
TMPsychic.png TM48 Skill Swap Psychic Status 0000 00—}}—% 10
TMGrass.png TM53 Energy Ball Grass Special 09090 100}}100% 10
TMElectric.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal.png TM70 Flash Normal Status 0000 100}}100% 20
TMSteel.png TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TMNormal.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TMNormal.png TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMPoison.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMPsychic.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal.png TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMPsychic.png TM92 Trick Room Psychic Status 0000 00—}}—% 5
TMBug.png TM93 Infestation Bug Physical 02020 100}}100% 20
TMFairy.png TM94 Dazzling Gleam Fairy Special 08080 100}}100% 10
TMNormal.png TM99 Endeavor Normal Physical 0000 100}}100% 5
  • Bold indicates a move that gets STAB when used by Miasmedic
  • Italic indicates a move that gets STAB only when used by an evolution of Miasmedic

By Tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Covet Normal Physical 60 100% 25 Red Shard4
Heal Bell Normal Status —% 5 Yellow Shard4
Helping Hand Normal Status —% 20 Yellow Shard4 /PokémonDollar.png0
Magic Coat Psychic Status —% 15 Yellow Shard4 /PokémonDollar.png0
Snore Normal Special 40 100% 15 Blue Shard4
Toxic Spikes Poison Status —% 10 Green Shard4 /PokémonDollar.png0
Gunk Shot Poison Physical 120 80% 5 Red Shard4
Ominous Wind Ghost Special 60 100% 5 Blue Shard4
  • Bold indicates a move that gets STAB when used by Miasmedic
  • Italic indicates a move that gets STAB only when used by an evolution of Miasmedic

By Breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
JerboltaCottoneeJackdearyMinicorn Captivate Normal Status 100% 20
N/A Disable Normal Status 100% 20
N/A Refresh Normal Status —% 20
N/A Wish Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Miasmedic
  • Bold indicates a move that gets STAB when used by Miasmedic
  • Italic indicates a move that gets STAB only when used by an evolution of Miasmedic

Evolution

123.png
Unevolved
Spritzee
 Fairy 
Pal PadAromatic Herb
Trade while
holding Aromatic Herb

125.png
First evolution
Miasmedic
 Fairy  Poison 


Sprites

Front Back
GenderM.png 125.png 125b.png
Front shiny Back shiny
GenderM.png 125s.png 125sb.png


Shiny Prior to 1.2

Front Back
Old125.png Old125b.png

Trivia

  • Prior to 1.2.3, Miasmedic used Shelgon's cry.
  • Prior to 1.0.3, Miasmedic could have Poison Heal instead of Poison Touch.
  • Aside from Mega Sableye, Miasmedic is tied with Aromatisse for the lowest speed of any fully evolved Pokémon in Uranium.
  • Despite being an evolved form, Miasmedic, along with Aromatisse, have the highest catch rate (26.1%) of any Pokémon not capable of being caught in the wild outside of a Custom Game (unless you count the normal form of Nupin/Gellin which have a 33.3% catch rate, but can be caught in their Nuclear forms). This catch rate is actually higher than the first stage of many evolution lines with 3 stages such as Barewl, Mankey, Baashaun, etc.
  • Despite being created as a counterpart to Aromatisse, and Miasmedic being a fully evolved Pokemon, it cannot be taught Hyper Beam or Giga Impact even though Aromatisse can learn both moves.

Design Origin

Miasmedic is based off of a plague doctor, as shown by its hook-nosed mask and cloak.

Name origin

Miasmedic is a portmanteau of miasma (an unpleasant scent), and medic.

Aromatisse #124: Aromatisse
Pokémon
#126: Jackdeary Jackdeary
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