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Fire Emblem Warriors: Three Hopes - The Loop
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Nature Power | ||||||||||||||
Stats
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Target
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Nature Power is an offensive Normal-type move.
Effect
Nature Power becomes a different damaging move depending on the environment that the battle is being conducted in.
It uses the Generation VI terrain table. https://bulbapedia.bulbagarden.net/wiki/Nature_Power_(move)#Generation_VI
Terrain | Move | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Building, plain terrain, and link battles | Tri Attack | Normal | Special | 80 | 100% |
Cave | Power Gem | Rock | Special | 80 | 100% |
Sand and rock | Earth Power | Ground | Special | 90 | 100% |
Water and underwater | Hydro Pump | Water | Special | 110 | 80% |
Snow | Frost Breath | Ice | Special | 60 | 90% |
Volcano | Lava Plume | Fire | Special | 80 | 100% |
Grass and Grassy Terrain | Energy Ball | Grass | Special | 90 | 100% |
Misty Terrain | Moonblast | Fairy | Special | 95 | 100% |
Electric Terrain | Thunderbolt | Electric | Special | 90 | 100% |
Nature Power gains priority from Prankster, despite always calling a damaging move. Effects that depend on a move's type (such as Pixilate or a type-boosting item such as Charcoal) will be executed based on the type of the move Nature Power becomes.
Pokémon that learn Nature Power
By leveling up
Dex # | Pokémon | Type | Level | |||
---|---|---|---|---|---|---|
#037 | ![]() |
Lotad | Water | Grass | 24 | |
#038 | ![]() |
Lombre | Water | Grass | 28 | |
#039 | ![]() |
Ludicolo | Water | Grass | 1 |
By Breeding
Dex # | Pokémon | Type | Father | ||
---|---|---|---|---|---|
#081 | ![]() |
Corsola | Water | Rock | ![]() |
#082 | ![]() |
Corsoreef | Water | Rock | |
Trivia
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