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Praseopunk #179: Praseopunk
Pokémon
#181: Sheebit Sheebit
Click to see all images of Neopunk
Neopunk
Twin Pokémon
#180
180Popkas
Type
Psychic Electric
Unknown
Unknown
Ability
Minus
Gender ratio
Genderless
Catch rate
90 (11.8%)
Breeding
Egg group
Human-Like
Hatch time
5355 steps
Height
1.4 m 4'7"
m
Weight
40.2 kg 88.4 lbs
{{{weight2-kg}}} kg
Base experience yield
175
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Head and arms
Pokédex color
Pink
Base friendship
70


Notice:
The wiki is not a social site, and trade requests in the comment section are very rarely answered. If you are looking for a trading partner, you will have far better chances looking at the discord, forum, or subreddit.

Neopunk is a dual-type Psychic/Electric Pokémon.

While it is not known to evolve into or from any other Pokémon, it is considered to be a counterpart of Praseopunk.

Pokédex Entry[]

Pokédex entry
A highly intelligent Pokémon capable of traveling through cyberspace. Found in pairs alongside its twin, PRASEOPUNK.

Biology[]

Physiology[]

Special Abilities[]

Behavior and Habitat[]

Game Locations[]

Availability
None
Common
Uncommon
Fossil
Rare
Poké Radar
Buy
One Unknown: PC Event

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 100
94 - 167 184 - 328
Defense: 65
63 - 128 121 - 251
Sp.Atk: 120
112 - 189 220 - 372
Sp.Def: 60
58 - 123 112 - 240
Speed: 90
85 - 156 166 - 306
Total: 500   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting ½×
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None

Moves[]

By Level Up[]

By Leveling Up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
1 Charge Electric Status —% 20
1 Spark Electric Physical 65 100% 20
1 Thunder Punch Electric Physical 75 100% 15
1 Psywave Psychic Special Varies 100% 15
1 Confusion Psychic Special 50 100% 25
1 Detect Fighting Status —% 5
1 Teleport Psychic Status —% 15
4 Confusion Psychic Special 50 100% 25
9 Thunder Wave Electric Status 100% 20
12 Shock Wave Electric Special 60 —% 20
20 Charge Beam Electric Special 50 90% 10
23 Psywave Psychic Special Varies 100% 15
28 Cosmic Power Psychic Status —% 20
31 Get Lucky Psychic Special 70 100% 5
37 Discharge Electric Special 80 100% 15
44 Psychic Psychic Special 90 100% 10
49 Volt Switch Electric Special 70 100% 20
55 Instant Crush Psychic Special 60 100% 10
62 Psycho Cut Psychic Physical 70 100% 20
  • Bold moves get STAB when used by Neopunk
  • Italic moves get STAB only when used by an evolution of Neopunk
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMNormal TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric TM25 Thunder Electric Special 110110 070}}70% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMElectric TM34 Shock Wave Electric Special 06060 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMNormal TM43 Secret Power Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMGrass TM53 Energy Ball Grass Special 09090 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMNormal TM78 Captivate Normal Status 0000 100}}100% 20
TMDark TM79 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMPsychic TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMPsychic TM92 Trick Room Psychic Status 0000 00—}}—% 5
TMFairy TM94 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold moves get STAB when used by Neopunk
  • Italic moves get STAB only when used by an evolution of Neopunk
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Tutor[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Bounce Flying Physical 85 85% 5 Red Shard4
Helping Hand Normal Status —% 20 Yellow Shard4 /Pokémon_Dollar0
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Magic Coat Psychic Status —% 15 Yellow Shard4 /Pokémon_Dollar0
Magic Room Psychic Status —% 10 Green Shard4
Magnet Rise Electric Status —% 10 Yellow Shard4 /Pokémon_Dollar0
Nasty Plot Dark Status —% 20 Yellow Shard4 /Pokémon_Dollar0
Psyshock Psychic Special 80 100% 10 Blue Shard4
Role Play Psychic Status —% 10 Yellow Shard4 /Pokémon_Dollar0
Signal Beam Bug Special 75 100% 15 Blue Shard4
Thunder Punch Electric Physical 75 100% 15 Red Shard4
Trick Psychic Status 100% 10 Yellow Shard4
Uproar Normal Special 90 100% 10 Blue Shard4
Wonder Room Psychic Status —% 10 Yellow Shard4 /Pokémon_Dollar0
  • Bold movea get STAB when used by Neopunk
  • Italic movea get STAB only when used by an evolution of Neopunk
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Breeding[]

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred to Neopunk
  • Bold moves get STAB when used by Neopunk
  • Italic moves get STAB only when used by an evolution of Neopunk
  • (Breeding moves cannot be re-learned by the Move Expert upon evolving)

By Mystery Gift[]

By Mystery Gift
 Move   Type   Cat.   Pwr.   Acc.   PP 
Psystrike Psychic Special 100 100% 10
Ice Beam Ice Special 90 100% 10
Quash Dark Status —% 15
Volt Tackle Electric Physical 120 100% 15
  • Bold movea get STAB when used by Neopunk
  • Italic movea get STAB only when used by an evolution of Neopunk
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

Evolution[]

180
Unevolved
Neopunk
 Psychic  Electric 


Sprites[]

Front Back
GenderM 180 180b
Front shiny Back shiny
GenderM 180s 180sb
Egg sprite
180egg

Anniversary 2023[]

Front Back
GenderM 180 3 180b 3
Front shiny Back shiny
GenderM 180s 3 180sb 3
Egg sprite

Trivia[]

  • Prior to 1.2.3, Neopunk used a reversed version of Probopass' cry.
  • Like its counterpart Praseopunk, Neopunk's cry has leitmotifs of Get Lucky, one of Daft Punk's songs.

Design Origin[]

Neopunk is based on Thomas Bangalter of Daft Punk. Their helmets are extremely similar, and its signature moves Instant Crush and Get Lucky are the titles of Daft Punk's songs.

Name Origin[]

Neopunk comes from the element Neodymium, or the prefix neo- (Greek for "new"), and Daft Punk.

In Other Languages[]

Language Title Meaning
Spanish Language Flag Spanish
Portugese Language Flag Brazilian Portugese
Chinese Language Flag Simplified Chinese
German Language Flag German
French Language Flag French
Mouse over words to see their English translation.


Praseopunk #179: Praseopunk
Pokémon
#181: Sheebit Sheebit
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