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Paraudio #099: Paraudio
Pokémon
#101: Flager Flager
Click to see all images of Paraboom
Paraboom
Audio Pokémon
#100
100Popkas
Type
Normal Psychic
Paraboom
Normal Nuclear
Nuclear Paraboom
Unknown
Abilities
Soundproof or Sound Boost
Gender ratio
50% male, 50% female
Catch rate
65 (8.5%)
Breeding
Egg group
Field
Hatch time
5120 steps
Height
1.8 m 5'10.9"
m
Weight
77.7 kg 171.3 lbs
{{{weight2-kg}}} kg
Base experience yield
182
Leveling rate
Medium Fast
EV yield
Total: 2
Paraboom
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
Nuclear
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Pokédex color
Purple
Base friendship
70


Paraboom is a dual-type Normal/Psychic Pokémon.

It evolves from Paraudio starting at level 38.

Paraboom has a Nuclear-type variant.

Pokédex Entry[]

Pokédex entry
It uses massive sonic booms to attack from a distance. An encounter with one will leave your ears ringing for days.

Biology[]

Physiology[]

Special Abilities[]

Behavior[]

Habitat[]

Game locations[]

Availability
None
Common
Uncommon Nuclear Plant Zeta (Nuclear)
Fossil
Rare Palace of Dreams
Poké Radar
Buy
One

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 65
63 - 128 121 - 251
Defense: 75
72 - 139 139 - 273
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 75
72 - 139 139 - 273
Speed: 80
76 - 145 148 - 284
Total: 490   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Normal Form[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Nuclear
None

Nuclear Form[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None

Moves[]

By Level Up[]

By Leveling Up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
1 Leer Normal Status 100% 30
8 Roar Normal Status —% 20
13 Confusion Psychic Special 50 100% 25
16 Snarl Dark Special 55 95% 15
20 Psybeam Psychic Special 65 100% 20
24 Supersonic Normal Status 55% 20
28 Round Normal Special 60 100% 15
32 Uproar Normal Special 90 100% 10
34 Screech Normal Status 85% 40
34 Psyshock Psychic Special 80 100% 10
38 Zen Headbutt Psychic Physical 80 90% 15
41 Nasty Plot Dark Status —% 20
44 Psychic Psychic Special 90 100% 10
50 Hyper Voice Normal Special 90 100% 10
60 Boomburst Normal Special 140 100% 10
  • Bold moves get STAB when used by Paraboom
  • Italic moves get STAB only when used by an evolution of Paraboom
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMFighting TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMNormal TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMGrass TM19 Giga Drain Grass Special 07575 100}}100% 10
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric TM25 Thunder Electric Special 110110 070}}70% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMFire TM35 Flamethrower Fire Special 09090 100}}100% 15
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMFire TM38 Fire Blast Fire Special 110110 085}}85% 5
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMNormal TM43 Secret Power Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMGrass TM53 Energy Ball Grass Special 09090 100}}100% 10
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 00—}}—% 10
TMFighting TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMDark TM79 Dark Pulse Dark Special 08080 100}}100% 15
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMPsychic TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMPsychic TM92 Trick Room Psychic Status 0000 00—}}—% 5
TMNormal TM98 Last Resort Normal Physical 140140 100}}100% 5
TMNormal TM99 Endeavor Normal Physical 0000 100}}100% 5
TMPsychic TM100 Zen Headbutt Psychic Physical 08080 090}}90% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold moves get STAB when used by Paraboom
  • Italic moves get STAB only when used by an evolution of Paraboom
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Tutor[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Foul Play Dark Physical 95 100% 15 Red Shard4
Gravity Psychic Status —% 5 Green Shard4 /Pokémon_Dollar0
Helping Hand Normal Status —% 20 Yellow Shard4 /Pokémon_Dollar0
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Low Kick Fighting Physical 100% 20 Red Shard4
Nasty Plot Dark Status —% 20 Yellow Shard4 /Pokémon_Dollar0
Ominous Wind Ghost Special 60 100% 5 Blue Shard4
Psyshock Psychic Special 80 100% 10 Blue Shard4
Role Play Psychic Status —% 10 Yellow Shard4 /Pokémon_Dollar0
Signal Beam Bug Special 75 100% 15 Blue Shard4
Snore Normal Special 50 100% 15 Blue Shard4
Superpower Fighting Physical 120 100% 5 Red Shard4
Thunder Punch Electric Physical 75 100% 15 Red Shard4
Uproar Normal Special 90 100% 10 Blue Shard4
  • Bold movea get STAB when used by Paraboom
  • Italic movea get STAB only when used by an evolution of Paraboom
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Breeding[]

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
SylveonPufluff Disarming Voice Fairy Special 40 —% 15
Slothohm Head Smash Rock Physical 150 80% 5
Ratsy *Metal Sound* Steel Status 85% 40
EkansCostrawRatsy *Slam* Normal Physical 80 75% 20
Dunsparce Spite Ghost Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred to Paraboom
  • Bold moves get STAB when used by Paraboom
  • Italic moves get STAB only when used by an evolution of Paraboom
  • (Breeding moves cannot be re-learned by the Move Expert upon evolving)

By Nuclear Form[]

By Nuclear Form
 Location   Move   Type   Cat.   Pwr.   Acc.   PP 
Evolve Nuclear Paraudio
Nuclear Plant Zeta
Radioacid Nuclear Special 60 100% 15
Evolve Nuclear Paraudio
Nuclear Plant Zeta
Nuclear Waste Nuclear Status 85% 10
  • These moves are only available by catching the Nuclear-type version of Paraboom.

By Mystery Gift[]

By Mystery Gift
 Move   Type   Cat.   Pwr.   Acc.   PP 
Destiny Bond Ghost Status —% 5
Aromatherapy Grass Status —% 5
  • Bold movea get STAB when used by Paraboom
  • Italic movea get STAB only when used by an evolution of Paraboom
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

Evolution[]

099
Unevolved
Paraudio
 Normal  Psychic 
Rare Candy
Level 38

100
First evolution
Paraboom
 Normal  Psychic 


Sprites[]

Front Back
GenderM 100 100b
Front shiny Back shiny
GenderM 100s 100sb
Egg sprite

Nuclear Form[]

Front Back
GenderM 100 1 100b 1
Front shiny Back shiny
GenderM 100s 1 100sb 1
Egg sprite

Halloween 2020[]

Front Back
GenderM 100 3 100b 3
GenderF 100f 3 100fb 3
Front shiny Back shiny
GenderM 100s 3 100sb 3
GenderF 100fs 3 100fsb 3
Egg sprite

Trivia[]

Design Origin[]

Paraboom is based roughly on a parasaurolophus, a type of dinosaur that is believed to have used the horn on its head as a resonating chamber to create sounds, and had a sophisticated sense of hearing.

Name Origin[]

Paraboom comes from parasaurolophus and boom.

Paraudio #099: Paraudio
Pokémon
#101: Flager Flager
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