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This move cannot be learned by any Pokémon by leveling up, so it can currently only be called by Metronome.

Quick Guard
Type  Fighting
Category  Status
Accuracy  —%
PP  15 (max. 24)
Priority  +3
The user protects itself and its allies from priority moves.
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Foe Foe
Self Ally
Affects the user and all allies

Quick Guard is a defensive Fighting-type move.

Quick Guard protects all Pokémon on the user's side of the field from moves that have increased priority during that turn, such as Quick Attack or Aqua Jet.

It blocks moves given an increased priority through Prankster and Gale Wings. However, even if given priority by these Abilities, Quick Guard cannot block any moves that would normally bypass Protect, Detect and Spiky Shield, such as Transform. Quick Guard can be used consecutively without failing, although it still decreases the chance of success for Protect, Detect, Endure and Spiky Shield.

Feint lifts the effect of Quick Guard from the opponent's team when successfully used on an opponent, and hits despite being an increased priority move.

Pokémon that learn Quick Guard

By Breeding

Dex # Pokémon Type Father
#067 Lunapup Lunapup Ground Fighting N/A
#068 Herolune Herolune Ground Fighting N/A
  • For clarity, only the lowest stage possible of every compatible evolutionary line are listed as fathers.
  • When Ratsy (Ratsy*) is listed as a father, it means that the move must be acquired via Sketch beforehand.

Moves with a priority of 3
Fake OutQuick GuardWide Guard