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The Loop (Games)
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Run Away | |||
In-game description
|
Run Away is an ability introduced in Generation III. So far, 5 Pokémon have this ability.
Effect
In battle
Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move or ability that would normally prevent escape (e.g Mean Look, Bind, or Arena Trap). If one such move/ability has been used, a Pokémon with Run Away would still be unable to switch to another Pokémon.
Run away does not allow the Pokémon to flee from Trainer battles.
Pokémon with Run Away
Normal Ability
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#007 | ![]() |
Chyinmunk |
Normal | |
#n007 | ![]() |
Chyinmunk Nuclear Chyinmunk |
Normal | Nuclear |
#008 | ![]() |
Kinetmunk |
Normal | Electric |
#n008 | ![]() |
Kinetmunk Nuclear Kinetmunk |
Normal | Nuclear |
#022 | ![]() |
Dunsparce |
Normal | |
#046 | ![]() |
Tancoon |
Dark | Normal |
#n046 | ![]() |
Tancoon Nuclear Tancoon |
Dark | Nuclear |
#129 | ![]() |
Eevee |
Normal |
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