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Teleport
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Stats
Type  Psychic
Category  Status
Power  
Accuracy  —%
PP  15 (max. 24)
Priority  {{{priority}}}
Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
  • Usable outside of battle
Target
Foe Foe
Self Ally
Affects the user

Teleport is a status and utility Psychic-type move.

Effect

In battle

In Trainer battles, Teleport always fails.

In wild battles, the user flees and the battle ends.
Teleport will fail if the user is trapped by a trapping move or ability.

Teleport will succeed regardless of Ingrain.
If the user is holding a Smoke Ball, Teleport will succeed regardless of trapping moves and Abilities.

Outside of battle

Teleport will warp the player to the healing spot they visited last. This works on most places you can access a PC.

Pokémon that learn Teleport

By leveling up

Dex # Pokémon Type Level
#054 Comite Comite Rock Unknown 17
#055 Cometeor Cometeor Rock Psychic 17
#056 Astronite Astronite Rock Psychic 17
#142 Masking Masking Psychic Unknown 12
#143 Dramsama Dramsama Psychic Ghost 12
#179 Praseopunk Praseopunk Psychic Electric 1
#180 Neopunk Neopunk Psychic Electric 1

By Breeding

Dex # Pokémon Type Father
#097 S51 S51 Psychic Steel MG
#098 S51-A S51-A Psychic Steel
  • For clarity, only the lowest stage possible of every compatible evolutionary line are listed as fathers.
  • When Ratsy (Ratsy*) is listed as a father, it means that the move must be acquired via Sketch beforehand.

By Mystery Gift

Dex # Pokémon Type
#097 S51 S51
Psychic Steel

Trivia

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